---
title: "Personality Expression in Spoken Dialogue Systems: From Text"
description: "Spoken dialogue systems often aim to show a stable personality, but users meeting a system for the first time may not notice… 18 references."
authors: ["Kenta Yamamoto", "Kazunori Komatani"]
year: 2026
venue: "Proceedings of the 16th International Workshop on Spoken Dialogue System Technology"
source: "https://aclanthology.org/2026.iwsds-1.3/"
licence: "CC BY 4.0 (ACL Anthology)"
licence_url: "https://creativecommons.org/licenses/by/4.0/"
summary_licence: "Elamur Cosmic License"
canonical: "https://research.elamur.ai/free/en/papers/yamamoto-2026-personality-expression-spoken-dialogue-systems/"
---
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# Personality Expression in Spoken Dialogue Systems: From Text to Speech

**Authors:** Kenta Yamamoto and [Kazunori Komatani](https://md.research.elamur.ai/free/en/authors/kazunori-komatani/) · **Year:** 2026 · **Venue:** [Proceedings of the 16th International Workshop on Spoken Dialogue System Technology](https://md.research.elamur.ai/free/en/venues/iwsds/) ([International Workshop on Spoken Dialogue System Technology 2026](https://md.research.elamur.ai/free/en/venues/iwsds/2026/)) · **Publisher:** [Association for Computational Linguistics](https://md.research.elamur.ai/free/en/publishers/association-for-computational-linguistics/) · **Licence:** [CC BY 4.0 (ACL Anthology)](https://creativecommons.org/licenses/by/4.0/)

**Links:** [Publisher's page](https://aclanthology.org/2026.iwsds-1.3/) · [PDF](https://aclanthology.org/2026.iwsds-1.3.pdf)

## Summary
Spoken dialogue systems often aim to show a stable personality, but users meeting a system for the first time may not notice every intended Big Five trait. Yamamoto and Komatani ask which traits users actually perceive and how a system can convey them. They analysed third-party personality ratings from the Japanese multimodal Hazumi corpus with PCA and Varimax-rotated EFA. Three perceptual dimensions emerged: a combined Extraversion–Openness factor (EO), a factor joining Agreeableness with Conscientiousness (AC), and Neuroticism on its own (N).

They then ran crowd-sourced experiments in two settings. In the text setting, LLM-generated dialogues using the three-dimension scheme gave clearer, more consistent impressions than manipulating all five traits, though N was hard to convey in text. In the speech setting, backchannels, turn-taking pauses, fillers and speech rate controlled each dimension with little cross-trait interference, and N became clearly noticeable.

The main lesson is practical: designers should target the traits users can actually perceive, not the full Big Five, and should combine wording with speech cues.

## Key points
- **Data:** 155 Wizard-of-Oz dialogues from four Hazumi sub-corpora (1911, 2010, 2012, 2105). Each dialogue was rated by five third-party annotators with TIPI-J on a 7-point scale.
- **PCA result:** The first three components explained 86% of the variance in perceived personality (the first alone, 49%). This justified a three-factor EFA, which produced the EO / AC / N grouping.
- **Speech manipulations:**
  - EO: backchannels ("hai") inserted at 3–5 s intervals.
  - AC: turn-taking pause set to 3.0 s (high) or 0.5 s (low), versus the corpus default of 1.0 s.
  - N: utterance-initial fillers ("e–", "sono–") plus speech rate alternating between 80% and 110%.
- **Speech experiment:** 180 crowd workers each rated five dialogues, presented as ~1.5-minute videos with only icons on screen. Welch's t-tests showed significant differences only for the trait being manipulated. Spearman correlations between control setting and rating were 0.33 (EO), 0.33 (AC) and 0.28 (N).
- **Limitations:** Results are for Japanese only and depend on the specific TTS system used. The authors call for validation in other languages and cultures and with other TTS systems.

*Our summary of the paper, in our own words — not its text. The work belongs to its authors; read it at the links above.*

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## Cite

Cite as: Kenta Yamamoto and Kazunori Komatani. 2026. Personality Expression in Spoken Dialogue Systems: From Text to Speech. Proceedings of the 16th International Workshop on Spoken Dialogue System Technology.

The paper itself, not this page. BibTeX from the library's record of the work.

```bibtex
@inproceedings{yamamoto2026personality,
  title = {{Personality Expression in Spoken Dialogue Systems: From Text to Speech}},
  author = {Kenta Yamamoto and Kazunori Komatani},
  booktitle = {Proceedings of the 16th International Workshop on Spoken Dialogue System Technology},
  year = {2026},
  url = {https://aclanthology.org/2026.iwsds-1.3/}
}
```

- [← previous PersonaForge: Psychology-Grounded Dual-Process Architecture for Personality-Consistent Role-Playing Agents](https://md.research.elamur.ai/free/en/papers/tong-2026-personaforge-psychology-grounded-dual-process/)
- [next → Personalizing LLMs with Binary Feedback: A Preference-Calibrated Optimization Framework](https://md.research.elamur.ai/free/en/papers/ma-2026-personalizing-llms-binary-feedback-preference/)
- [↑ back to papers of 2026](https://md.research.elamur.ai/free/en/papers/2026/page/44/)

## References

18 references, 4 of them with a card of ours. ↗ leads to the work, «find» searches for one we have no id for yet.

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*Updated 2 November 2026*
